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aiLocalTextures Description:When doing network rendering with lots of machines bandwidth is often a problem. These mel commands checks the scene for file textures and copies textures to the local disk. If the textures are already present no action is taken. Usage: aiLocalTextureCopy will go through all your file textures and check if they exist on the local path. If not it will create a duplicate directory structure and copy the textures into it. It then sets the file path to point to the local texture. aiLocalTextureRestore is to be called as a post render mel script. It will restore the original filetexture path information so that everything is back to normal. Download: |
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6/4/2023 - 138109 hits | Copyright 1996-2004 © Animation Invasion. All rights reserved their respective owners. | ||||||||||