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Maya Shaders

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Painterly Rendering with Camera Projection


I have done a couple of projects lately where camera projection of painted elements were a key part and so I have decided to make a small tutorial going over some of the techniques I used. First of all you need to build a base set. Putting in a lot of detail is ok, but since a lot of the visual look will come from the painted projections I find that the most important thing is making sure that the contours of your objects are not to smooth looking.Then you set up your camera move. Geometry for projection.

Geometry for projection.

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3/29/2023 - 136037 hits Copyright 1996-2004 Animation Invasion. All rights reserved their respective owners.