![]() |
|||||||||||
![]() |
|||||||||||
![]() |
|
||||||||||
![]() |
![]() |
||||||||||
![]() ![]() ![]() ![]() |
Painterly Rendering with Camera Projection Description:I have done a couple of projects lately where camera projection of painted elements were a key part and so I have decided to make a small tutorial going over some of the techniques I used.
First of all you need to build a base set. Putting in a lot of detail is ok, but
since a lot of the visual look will come from the painted projections I find that the most important thing is making sure that the contours of your objects are not to smooth looking.Then you set up your camera move.
Geometry for projection. |
||||||||||
3/29/2023 - 136037 hits | Copyright 1996-2004 © Animation Invasion. All rights reserved their respective owners. | ||||||||||